Games (Extras)
![]() ![]() ![]() ![]() ![]() |
Duke Nukem 3D MapsA collection of single-player levels for 3D Realms' 1996 cult-classic Duke Nukem 3D. Some very old (BAlley and StDuke) and one more recent (EDFBureau). I have a few finished maps I never bothered to release, might bundle them into an episode since they use new resources...
|
![]() ![]() ![]() ![]() ![]() |
Kingpin: Barren MeadowReleased on October 30th 2020, Barren Meadow is a single-player, horror-themed unit for Xatrix' 1999 first person shooter Kingpin. It's fairly faithful to the original game and focuses on shooting, rewards exploration, has a hub connecting multiple action maps and provides many options to defeat your adversaries (from weapon modifications to hirable henchmen). It features spooky environments and foes, ideal for a spooky Halloween fix. The campaign isn't that long and will last you for an hour to an hour and a half (maybe more on harder difficulties). Comes with a handful of tweaks (like a better log system, some minor fixes with weapons and cheats, and pawn-o-matic overhaul...)
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Kingpin MapsA collection of Deathmatch maps desgined for Xatrix' 1999 first person shooter Kingpin, many of which are conversions from Build Engine games: DNHolwd is a conversion of Hollywood Holocaust from Duke3D, DWShrine is a conversion of House of Wang from Shadow Warrior, Grave is a conversion of Cradle to the Grave from Blood, and RawMeat is a conversion of Raw Meat from Duke3D. Features redrawn textures to be more in-tune with Kingpin's art style. Uncompiled map sources included.
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
System Shock 2: Four HundredFour Hundred is a terrain texture mod for Irrational Games' 1999 cult-classic System Shock 2. The original engine had a 16-bit renderer with paletted textures while the recent 2.4 fan-patch allowed a full 32 bits pipeline with larger textures and material scripting. This mod attempts to provide bigger textures (up to 16 times the original surface) while remaining as faithful as possible to the original style. See the readme file for installation information.
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
SectorCUTSectorCUT (previously CutAlpha) is a command-line tool for Windows I wrote to convert Duke3D maps to Kingpin, but not only: it can convert the level geometry from most popular 2.5D games from the nineties to Quake's MAP format. It supports anything Doom Engine (Doom, Doom II, Heretic, Hexen, Strife), Build Engine (Duke3D, Shadow Warrior, Blood, Redneck Rampage), and sort of works with the Jedi Engine (Dark Forces). Sources included.
|
Games UtilitiesSome tools to modify very old games (Duke3D, Quake, Quake II, Jill of the Jungle), a modern installer for LucasArt's Outlaws (requires the two retail CDs to work), a skin for Kingpin and a patch to increase Quake TC: Malice compatibility with modern Quake ports...
|
Misc. UtilitiesRandom programs of dubious quality and questionable utility.
|